CD Project Red has stated that it is aiming for witch 4 to run on 60fps on current-generation console, but he warned that getting the same on the Xbox series S will “extremely challenging”. Developer’s comments come after performing an unrealistic engine 5 tech demo for the game in the event of an unrealistic presentation earlier this month. The impressive demo, which was a deep dive in the technical foundation of “The New Vichar Saga” instead of the actual gameplay from Vichar 4, was said to have been running on a base PS5 on 60fps with Ray Tresing.
The Wichar 4 Performing Target on Console
Digital Foundry in an interview with discussion The Vichar 4 Tech Demo, CDPR said it was targeting 60fps on the console from the beginning for the demo. The aim of the studio is to do this for RPG when it is launched on the current-Je Console.
“At this stage we fully know that we still have a lot of work. It is a technical demo. There is a technical demo, you know, not the whole gameplay loop has been implemented, there is no match, there are many things that do not work,” Charles Trembles, CD Project Red The vice president of the technology said.
“But still the ambition is set. So, this is where the goal wants to target and we will be cursed that we do not try to perform in this game (run on 60fos). It is too early to say if we will manage it the nail, but we will work as hard as possible.”
60 fps on series s
While the target will perform on 60fps Ps5 And Xbox Series X Console, CDPR Said It will be difficult to achieve for the least Xbox series s,
“There is something on our radar to ensure,” Trembles said in response to a question about reducing 4 graphics for series S, but I would say that 60fps would definitely be extremely challenging on series S. Let’s just say that this is something that we need to find out. ,
Xbox Series S has given a challenge for many developers working on its game’s Xbox Series S/X port as the console provides lower memory and GPU ability than its high-end twins. MicrosoftAs a policy, the gameplay feature applies equality between its current-generation console and the company mandates developers simultaneously to launch the game on Xbox Series X and Series S.
A good start Baldur’s Gate 3 on Xbox Console delayed because the technical boundaries of the series mean developer Larian Studios meant that the split-screen cum-up feature of the game on the lower-end console was struggled to apply. Finally, RPG reached Current-Jen Xbox Console without a split-screen cum-up feature on series S, four months after release on PC and three months after its PS5 launch.
Black Myth Wukong Developer Game Science, also suggested earlier this year that there was action-RPG Delayed Current-JE Xbox Console due to adaptation issues on Xbox Series S.
While the Vichar 4 Tech Demo was running on 60fps on a base PS5, it is worth noting that the footage does not represent the final game. RPG cannot hit that performance target on the console at launch. The Vichar 4 does not yet have a release date, but CDPR has said it will not release before 2027.